Enoch is an important supporting character in Seasons 5 through 7 of Marvel's Agents of S.H.I.E.L.D.. He was a member of the Chronicoms, a race of sentient androids that act as observers of life and cosmic activities. While Chronicoms normally do not meddle with the development of other races, they have been known to interfere when it comes to extinction-level events. As such, Enoch became heavily involved with S.H.I.E.L.D. when he set them on the path to preventing a catastrophe that would destroy Earth.
Personality[]
Like others of his kind, Enoch did not exhibit emotions and generally spoke in a very polite, calm and calculated manner. Though he did not feel emotions as other beings do, he could understand them to a degree and was even capable of expressing humour. He constantly maintained an air of professionalism, dedicating himself entirely to his mission and the needs of those who relied on him. Indeed, this level of dedication led to him coming to regard the members of S.H.I.E.L.D., Leo Fitz in particular, as his closest friends.
History[]
Early existence[]
Enoch was built on the Chronicom homeworld of Chronyca-2 some 32,000 years before he first encountered S.H.I.E.L.D.. He was mentored by Atarah, and the two eventually became the Chronicom equivalent of lovers. However, their relationship soured to the point that they deeply disliked each other.
He was later sent from his planet to Earth in a Cryo-Freeze Chamber, with the intention of studying humanity and report their progress back to his people. After arriving in the Stone Age, Enoch befriended a tribe of Neanderthals and noted their characteristic brow ridges. Thousands of years later, his pod was discovered by the United States Air Force and was taken to Blue Raven Ridge for storage.
Season 5[]
Preparing for Armageddon[]
In the late 2010's, Enoch learned about the existence of Robin Hinton, an Inhuman child who had trouble mastering her abilities which enabled her to gaze into different times. Enoch contacted Polly Hinton and helped her get used to her daughter's newfound powers. Over time, Enoch collected many drawings from Robin which were supposed to describe incoming or past events. Thus, he learned about the possible destruction of Earth in the future and resolved to act in order to prevent this cataclysm.
Robin predicted that the team of S.H.I.E.L.D. agents made up of Phil Coulson, Melinda May, Daisy Johnson, Leo Fitz, Jemma Simmons, Alphonso Mackenzie and Yo-Yo Rodriguez could save Earth if they saw the aftermath of the destruction firsthand in 2091. She gave Enoch the list of people but told him not to send Fitz yet. Robin also made Enoch aware of the Lighthouse and the Time Di'Alla that was housed there.
On the day of abducting Phil Coulson's team, a group of soldiers under Enoch's command busted into Rae's Restaurant, where Coulson's team were having dinner together in celebration of the defeat of Aida. Believing that Enoch and his men were members of the authorities sent to arrest them after the attack on the S.H.I.E.L.D. International Inquiry as expected, Coulson calmly greeted them and joked over their dramatic entrance in the diner. Before he could finish the sentence, Enoch activated a device that emitted a high pitched sound and froze Coulson and all of the agents in stasis. Enoch then reminded his men that their window to take them would close in less than two minutes before agents of the United States Air Force arrived to take them into custody. He ordered them to take the agents away, save for Leo Fitz, whom Enoch declared wasn't "on the list." Enoch brought the S.H.I.E.L.D. agents to the Lighthouse where he released them from their stasis and sent them through the Time Di'Alla to 2091 to fulfill the prophecy that Robin Hinton foresaw.
Helping Leo Fitz[]
Six months later, Enoch was tracked down by Leo Fitz and Lance Hunter to his residence. Enoch, who seemed to have expected the duo, wasn't surprised to see them. When Fitz questioned his friends' whereabouts, Enoch revealed he had sent them to the year 2091 and showed him footage of the Time Di'Alla sending them. Enoch then told the two of his history and his study of humanity. Though Hunter thought Enoch was crazy, Fitz asked why he didn't take him. Enoch revealed that he wasn't part of The Seer's list to be sent through. When Fitz demanded to be sent through, Enoch stated that the Monolith could only be activated in the future. Fitz then threatened Enoch to take him to the Seer by holding him at gunpoint.
Enoch decided to introduce Fitz and Hunter to the Seer; who turned out to be Robin Hinton in a park. Enoch greeted Polly Hinton as Fitz introduced himself. Polly showed Enoch Robin's recent drawings that depict an ancient language that was not known on Earth. When the United States Air Force intercepted them to the park they were in, Enoch calmly distributed earplugs to his allies and used his Chronicom stasis device to help them escape. Enoch then took it upon himself to lead Fitz, Hunter and the Hintons' to the Lighthouse.
Enoch escorted the four down to the Lighthouse's lower levels and explained to Fitz that he sent his team to the future because Robin had foreseen the destruction of Earth. After Robin drew Fitz saving his friends from the Kree, Enoch revealed the device in which he arrived on Earth that they could use to send Fitz to the future was at Blue Raven Ridge, the place where Fitz was imprisoned. Once Fitz and Hunter retrieved it, Enoch helped Fitz enter suspended animation for 74 years and placed him on a Chronicom vessel. Before departing with the frozen Fitz, Enoch informed his fellow Chronicom Noah of the Lighthouse's existence and to watch over it until the team returns.
2091[]
While Leo Fitz was asleep, Enoch put a plan into motion and gave Fitz the identity of Boshtok, a vile marauder with unlimited wealth to impress the Kree Watch leader Kasius. In 2091, Enoch woke Fitz up from his cryosleep and informed him of his plan, giving him his helmet and arrival time to the Lighthouse. The duo arrived with the intent of purchasing the captured Daisy Johnson, who had come to be known as the "Destroyer of Worlds." Enoch and Fitz were with the other bidders as Enoch introduced Fitz to Karaba and Gaius Ponarian, the latter of whom Enoch was disgusted by. The two retreated to a corner where Enoch went over Fitz's identity as Boshtok. They were soon interrupted when Fitz spotted Jemma Simmons. Enoch made a joke about introducing them before letting Fitz talk to her.
As Fitz had dinner with Kasius and the other bidders, Enoch stood to watch with the other consultants of the buyers. He later attended a fight to the death with the others with Melinda May being the one to fight against Kasius' prized Inhuman, Ben. Fitz, however, was able to halt the fight when it looked like May was going to lose, and tricked Kasius into sending May to the broken Earth's surface. After the match, Enoch stood helplessly as Sinara executed Ben for lying to Kasius about Johnson's friends not being from the past.
After Ben's execution, Enoch caught up with Fitz as he tried to reunite with Simmons but was prevented by Ava. He informed him that their plan had hit a snag as Kasius' brother Faulnak, who was wealthier and more feared than Fitz was, was arriving to purchase Johnson. When Kasius refused to let Fitz purchase Daisy from him instead of his brother, Fitz assigned Enoch to rescue May on the surface after Enoch gave him an I.C.E.R. for his plan to help Daisy and Simmons escape.
Enoch disguised himself as a Kree and made his way to the elevator to the surface. He met a Kree soldier, who he greeted as a brother. When the soldier questioned his decision to go to the surface as the Vrellnexians would kill any person that went down there, Enoch shot him with his I.C.E.R. and calmly told the unconscious soldier he wasn't a person and proceeded to the surface.
On the surface of the Earth[]
While Fitz rescued Simmons and Daisy from Kasius, Enoch, in the process of finding May, killed three Vrellnexians. When he met May, she mistook him for a Life-Model Decoy which Fitz built. Just as Enoch explained to her his hierarchy, she realized Enoch was the one that had kidnapped them and failed to strangle him. Enoch assured her he was there to help as the duo were hit by a gravity storm and were pinned to the ground by a mysterious man who arrived at the location.
Enoch and May were then taken to an old and rusty Zephyr One which acted as the secret base to the True Believers, a faction of humans who believed and followed the prophecies of Robin Hinton. Enoch greeted May as she woke up and watched as Hinton introduced herself to the S.H.I.E.L.D. agent after waiting so long to see her again. Enoch and May were later reunited with Coulson and his team which escaped from the Lighthouse. When Coulson and May hit a brick wall with Robin, they asked if Enoch knew how to reach her. Unfortunately, Enoch had no way of reaching her in this state and simply suggested to wait until she opened up. After Samuel Voss murdered Robin to keep her from revealing anything to the team, Enoch stood with everyone else as May revealed that Flint was their ticket home.
Return to the Lighthouse[]
Following a minor clash between S.H.I.E.L.D. and the True Believers, Enoch questioned Flint's geokinetic ability to Coulson, but got few answers. Enoch soon realized that the team were trying to repair Zephyr One instead of evacuating to the caves for shelter. Enoch tried to talk them out of their dangerous plan, to no success. May then ordered him to place supplies in the back.
As the gravity storms increased, Enoch strapped himself in, only for the Zephyr's engines to explode. Enoch suggested once more to evacuate to the caves and tried to go first, before being knocked down by another hit. He helped the others prepare to leave, before Fitz and Simmons revealed the Zephyr's anti-gravity capabilities, granting them a way to get to the Lighthouse.
Enoch once again buckled himself in next to Coulson as he explained their slim odds of surviving. As the Zephyr took off they encountered difficulties, with Enoch believing he would vomit if he had a stomach. After a brief duel between Daisy and Sinara that resulted in the latter's death, the team made it through the gravity storms. Enoch complimented their risky plan and the team headed towards the Lighthouse.
Ultimate sacrifice[]
Once aboard the Lighthouse, everyone in Zephyr One except Enoch left using the Containment Module while the former stayed back in order to operate the Cyclotron which would be responsible for activation of the Monolith which could send the agents back to the past. After a Kree Watch Commander finished his sweep of the Zephyr, Enoch came out of his hiding place and informed his allies that he would have the machine ready for Flint to activate.
While wiring the Cyclotron used to open the portal, Enoch was interrupted by a Kree Watch soldier trying to get into the room. Enoch calmly contacted Coulson and informed him of the situation. When Coulson questioned how long he would be able to hold off the Kree, Enoch proceeded to shoot the warrior twice in the stomach before he was able to get in and told Coulson he calculated he could hold out for roughly twelve minutes.
Enoch was soon ambushed by another Kree, but was saved by Deke Shaw. When Shaw quipped about where guns had been his whole life, Enoch bluntly answered where they had been physically before Shaw looked over injuries. Enoch, mortally wounded from the attack, and realizing the machine was damaged, suggested using the dying battery in his body as a power source for activating the machine in an act of self-sacrifice. Shaw agreed to the plan despite Enoch's warnings that the explosion would kill him.
With the Lighthouse already evacuated, Enoch began wiring himself to the machine. While S.H.I.E.L.D. slowly reassembled in light of Kasius' death, Enoch began drifting into unconsciousness. With this, Deke activated the Cyclotron, which in turn triggered the Time Di'Alla to open, transporting S.H.I.E.L.D. back to the present day timeline. However, almost immediately after their departure, Enoch's battery combusted, destroying him in a brutal explosion that also destroyed several levels of the Lighthouse. Although Enoch himself was destroyed in the explosion, a shard of the Time Di'Alla struck Deke, sending him into the past with the others as well, instead of killing him.
Season 6[]
In 2018, S.H.I.E.L.D. succeeded in preventing Earth's destruction by killing the Gravitonium-powered General Glenn Talbot. During the battle, the version of Leo Fitz that had travelled back from 2091 with the S.H.I.E.L.D. team lost his life; however in that timeline, he and Enoch were still in space waiting for their pre-determined rendezvous with the team aboard the Lighthouse. Following Phil Coulson's passing, Daisy Johnson and Jemma Simmons would lead a rescue mission into deep space to find Fitz and bring him home.
Change of plans[]
Shortly after the destruction of Earth was prevented, an energy source in the form of a spiral was created very near Enoch's spaceship. The Chronicom apologized to the cryo-frozen Fitz for the situation, trying to estimate his chances of survival. He looked at the spiral through a window, as it suddenly got bigger and cut the ship in two. The duo were able to make it to a life pod before it was destroyed. With their cryo-freeze chamber destroyed, Enoch and Fitz intended to head to Naro-Atzia, the place where it was made, and freeze Fitz once again. A year later, still, on the run from whoever destroyed their ship, they boarded the Lazy Comet, pretending to be Sivian workers for Viro. Enoch taught Fitz the language and hid in the walls while Fitz continued the ploy.
One day, on their way to Naro-Atzia, as Fitz was opening up Enoch's hiding spot, he was caught by his crewmates, who figured out he wasn't Sivian when he found Xandarian snails to be disgusting. They opened up the wall Enoch was hiding in and were shocked to see him inside. Viro showed up on the bridge and ordered his men to throw Enoch and Fitz into space. Enoch and Fitz were taken to the airlock, but Fitz managed to halt their execution by trying to convince Viro that they needed him to repair his ship before they reached Naro-Atzia. Enoch vouched for Fitz by telling Viro that he was able to make the Xandarian snails more fertile. At first, Viro still ordered his men to throw them out but was convinced when Fitz volunteered to work for free. Viro ordered them to fix the heat shields and the airlock to earn their keep.
Rescuing the Sivian engineers[]
As they were doing what Viro ordered them to do, Fitz questioned the safety of the ship. Enoch told Fitz the ship was safe before his disdain for Xandarian snails blew their cover. While Fitz was less than pleased by their chances of survival, Enoch remained confident that they would be able to return Fitz to cryo-sleep and prevent the destruction of Earth according to Robin Hinton. After Fitz finished the repairs, Viro's men brought them to him on the bridge.
After watching Viro slurp down his drink, Enoch and Fitz reported that everything he asked of them had been done. Viro was pleased with their work and told them that since he had two slaves that would work for free, he'd be letting the workers go. Enoch thought Viro meant relieving them but found out that he planned on throwing them out the airlock before they reached Naro-Atzia. Enoch then watched as Fitz tried to bargain for his crewmates lives, to no avail.
Enoch and Fitz watched from the shadows as Viro's men forcefully took the engineers to the airlock. While Fitz wanted to save them, Enoch recommended they avoid conflict if they were to complete their mission and reunite Fitz with Jemma Simmons. Fitz, however, couldn't stand by and let them die, as he would be unable to look Simmons in the eyes again if he let it happen, so the two came up with a plan that would save them.
While Fitz distracted Viro, Enoch sabotaged the controls, making the other airlock open, instead of the one Viro intended. After Enoch returned to the hull, he found Fitz in the airlock with the other engineers. Viro thought Enoch had picked the right side and let him go. Viro shut the airlock and prepared the flip the switch. Knowing what was about to happen, Enoch held on to the railing. Viro flipped the switch and the other airlock sucked him and his men out. Enoch then closed the airlock and let Fitz and the others free. Enoch congratulated Fitz on his plan and how he knew how to deal with Viro, who told Enoch he knew how hateful men thought.
As the Lazy Comet finally reached Naro-Atzia, Fitz asked Enoch about their safety. Enoch admitted that it would be difficult to cover up Viro's death, with the engineers facing the death penalty for it. Enoch recommended they could escape by hiding in the Xandarian snail tanks, but Fitz refused, as he wanted the engineers to survive as well. Enoch suggested going to Kitson, where the engineers could find work, but questioned Fitz's plan to join Simmons in the future. Fitz simply told him that they had the time and they took off to Kitson.
Kitson[]
After the pair dropped the Sivian engineers off in Kitson City, they started to unload the Xandarian snails to Boyle and Toad to pay for a cryo-freeze chamber. When Boyle questioned where they were heading afterwards, Enoch bluntly informed them of their plan, much to Fitz's annoyance. The scavengers didn't seem to care about it though, and got back to work unloading the snails. Enoch then listened as Toad talked about what a job they did saving the crew from Viro and how they were heroes.
When Fitz caught the eye of puffies, Enoch stopped him from eating them, informing him that they were not meant for humans. Enoch assured Fitz they would find him food once they were paid, but were in shock when Boyle pointed a gun at them, demanding the snails and ship. Toad then showed them that the two were most wanted from his datapad. Taking pity on them, Boyle gave them a casino chip they can use at the House of Games and urged them to leave.
The two entered the casino where they were greeted by an employee who informed them to leave their weapons and robotic companions behind or they would be executed. Before Fitz could urge Enoch to remain, he already walked through the scanner undetected. Fitz followed after him and questioned how he got through. He informed him that his Chronicom biology allowed him to fool any scanner. Fitz simply nodded and claimed to be happy that Enoch made it while patting his shoulder.
As the two walked down the stairs, Enoch talked about their year-long adventure together and how he had been having "fun," much to Fitz's confusion. Enoch then went on to call Fitz his "best friend." He asked if Fitz felt the same, but he didn't provide an exact answer. Instead, he compared them to Xandarian snails, and how they're moving but not going anywhere. He then pulled out the casino chip and told the Chronicom that they needed more than the one chip they had before entering the main casino, with Enoch close behind.
When Fitz saw what kind of games and people were present, he became uncertain of their odds of succeeding in winning a fortune. Enoch, however, was confident in their chances. He informed Fitz that he was well-versed in over 10,000 intergalactic games of chance, some of which were being played in the casino they were in. Fitz asked which games he was good at, but Enoch revealed he was only an observer, not a participant. This gave Fitz little hope in seeing Jemma Simmons again and walked off.
After meeting up with Fitz, the two tried to figure out which game to bet on. Enoch believed a drink could help them decide and ordered two Barracooladas from a waitress. Fitz questioned why he did that, but Enoch assured him that they were "quite delicious." Fitz specified that it wasn't the taste, but the price; they only had one chip. Enoch realized their predicament and found a way to remedy it. He grabbed the chip and placed it on a gaming board. It lit up at that moment and Enoch won a handful of chips because of it. Fitz pulled Enoch to the side and asked how he did that. Enoch began to explain how he deduced the odds, but Fitz cut him off, realizing he was an advanced computer. Enoch felt like that was an insult, but Fitz assured him it wasn't and convinced him to use his advanced thinking to their advantage by calling him his best friend.
Enoch and Fitz were soon given their drinks and Enoch enjoyed it while Fitz denied it. Fitz deduced that the table behind them was where the most money was being won. Enoch was eager to join their ranks, but Fitz told him it depended on his poker face. Enoch unfortunately informed that his current face was the only one he had. Enoch walked up to the empty seat and bared greetings to the brigands. He sat down next to a man named Wayne and begun to play. Enoch made great progress in winning a fortune, chatting up with Wayne in the process.
Enoch continued to make great strides in his fortune, laughing along with Wayne. When the next bet came up, Wayne told Enoch that he was going to sit out of the next round, Enoch thanked him for the heads up and proceeded to place his bets. Fitz tried to stop him, believing it was a trap. Enoch disagreed and informed him that he thinks he found a "like-minded friend" to join their adventure. Fitz, however, didn't believe Wayne was a friend, much to Enoch's disappointment. Enoch placed his bets but was confused when Wayne decided to play. In the end, Wayne won and Enoch lost his fortunes. He questioned if Wayne lied to him, to which he openly acknowledged. This left Enoch in a daze as to him being manipulated.
The two sat at the bar in despair with Fitz dumbfounded that Enoch lost all their money. Enoch defended himself, saying Wayne intentionally deceived him. Fitz called it bluffing and compared it to what Enoch had been doing. Enoch, however, saw no comparison. Fitz reminded him that he was a robot passing as human, which was bluffing. Enoch pointed out again that he wasn't a robot. He then asked if Fitz was bluffing when he referred to him as his best friend. Fitz believed it didn't matter anymore and didn't answer. Wanting to make up for his blunder, Enoch recommended other ways to win money, such as the brothels of Kitson. Fitz, however, refused to take part in the brothels.
Enoch then suggested a game that didn't require bluffing, but a strategy based entirely on mathematical odds. Fitz asked him why he didn't suggest this before and Enoch told him it was because it was very high stakes. Enoch brought Fitz to where the game would be played where he was examined by Montalban. He claimed that Fitz would fetch a high price, which led Fitz to realize he was the collateral. Enoch informed if he lost he would be sold into slavery. Now terrified, Fitz tried to get Enoch to take his place, He, however, reminded him he had to count the tiles. He told him he would signal him using a high-pitched tone that only human ears could hear. Fitz took a seat and Enoch told him not to get a fourteen without further explanation.
Chronicom decommissioned[]
As the game progressed, Enoch used his high-pitch tone to aide Fitz. Though it looked as though they were winning, Enoch was automatically shutdown and started echoing his high-pitch tone. He was discovered by Montalban, who ordered everyone but Fitz to leave. Montalban locked them in and Fitz was finally able to turn Enoch back on. Enoch felt uncomfortable and urged Fitz to cease. Fitz told him that he set off a "air-raid alarm." Enoch, however, realized that he was remotely shut down and told him that it was a Chronicom Hunter that caused the shutdown and that they were on their way.
Realizing that his shutdown meant he was decommissioned, Enoch became depressed. He sat down and went on about how he soiled what it meant to be a Chronicom. Fitz tried to find a way to escape before they could skin them, but Enoch didn't care if they had his skin, referring to it as his uniform of shame. Fitz tried to convince Enoch that he wasn't useless and to help him. When Fitz questioned what that horrible smell was, Enoch claimed it as the foul stench of the name Enoch. Fitz, instead, referred to the gambler who had been executed during the game and Enoch informed him he was a Crepetolian whose blood was made up of 75% sulfur. He proceeded to bang his head on the table.
Enoch then began to go into an extensional crisis, believing he shouldn't even exist. While he was moping, Fitz spread the Crepetolian's blood across the door and asked Enoch to "spark up." Enoch questioned why he would do that when there was no purpose, saying the both of them would soon be dust and rust. To make Enoch feel better, Fitz called him his best friend and that was his purpose. Enoch believed he was bluffing, but Fitz assured him he wasn't; that he was the time he's known him, he's grown on him. This gave Enoch the purpose he needed and told Fitz he would do anything for his best friend. He walked over to the door and sparked his fingers to ignite the sulfur. The spark blew the door open, but Enoch was knocked away momentarily. When he came to, Fitz had been taken by the Chronicom Hunter Malachi. As he came out of the room, he noticed a surprised Simmons standing in front of him. Believing Simmons should be in 2091 with the rest of her team, he questioned why she was there.
The fate of Chronyca-2[]
Enoch and Jemma Simmons reunited with Daisy Johnson and escaped back to Zephyr One before they were captured by Kitson's enforcement. While fleeing into deep space, Enoch continued to mope over his decommission; James Davis soon became irritated by Enoch's constant complaining but let it go when Piper reminded him how he damaged the Zephyr's fuse box while he was high on alien puffs.
Daisy and Simmons tried to get back on topic and asked Enoch who the bounty hunter that took Fitz was. Remembering that Fitz was taken, Enoch swore that despite how he now was alone, he would never forget his only friend. Simmons tried to ease his sadness by telling him that they were his friends. Enoch, however, reminded her that the last time he saw them, he kidnapped her team and sent them to a dystopian future. Though it wasn't a good start to their relationship, Daisy and Simmons told Enoch how he had sacrificed himself to send them back to the present and save the Earth from destruction.
Enoch became confused as to why Chronicom Hunters were after him if he had completed his mission. When Daisy mentioned how they thought they were the Confederacy, Enoch believed it would have been better if it was the Confederacy as the Hunters were ruthless and would never release Fitz. After Simmons swore to never stop fighting to get Fitz back, they were attacked. Enoch, Daisy, Simmons, and Piper got to the bridge where they found Confederate Destroyer Ships coming out of hyperspace; Enoch mouthed "oh dear."
The agents prepared for the Remorath to come through as Enoch recounted that ships similar to these attacked him and Fitz and destroyed their vessel, with them barely escaping. As the agents prepared for an attack, Enoch pointed out that if they wanted them dead, they would've cut the ship in two. Believing it wasn't the Confederacy, Enoch went to open the door, despite the others' pleas. When he opened the door, he was surprised to see Atarah. They greeted each other in the typical Chronicom fashion, before Enoch introduced her to the others. Atarah informed Enoch that he was to face trial for tampering with the universe; Enoch accepted his fate.
The Chronicoms locked Davis and Piper in the brig while Atarah led Enoch, Daisy and Simmons to the bridge. As they were walking, Atarah revealed that the Confederacy ships were theirs now, to which Enoch noted as aggressive even for her. When they finally reached the bridge, Atarah gave Enoch the grim news that Chronyca-2 had been destroyed, much to Enoch's horror. She explained how their planet was destroyed and when the Confederacy showed up, they seized their ships to flee.
Simmons asked what it had to do with them, but Enoch deduced that Atarah wanted to know how they traveled back in time from 2091 so they could do the same and save their home from destruction. Daisy and Simmons were hesitant to give them that information since they had been hunting them for the last year. So, Atarah projected a hologram of Fitz being held at gunpoint by Malachi. Enoch greeted his "bestie," but was horrified when Malachi hit him in the stomach. He then listened as Atarah told them that Fitz was on another ship and if they didn't behave, he would be sent somewhere they would never find him.
The capture of Jemma Simmons[]
Enoch took Atarah to the side and tried to convince her that Fitz wasn't their enemy and demanded she releases him. Atarah denied and urged Enoch to help them instead. Enoch went on to talk about how Fitz had been a loyal companion in the last year. Atarah didn't care, however, and noted that Earth had made him soft. Enoch agreed with her view of him but believed that one had to change to grow. Atarah was disgusted by what Enoch had become and that the Enoch she invited into her charging pod was reckless, not a traitor. Enoch, as well, couldn't believe he granted her access to his data port. Seeing Enoch wouldn't help, Atarah proceeded her way.
Atarah returned to Daisy and Simmons and told them that if they refused to help her she had no further use for Fitz and ordered Malachi to kill him on her order. The hologram of Fitz faded and Enoch demanded she bring him back. He listened as Simmons told her about the time machine in the future, but it was destroyed. When Atarah figured she had no more use for any of them, Enoch tried to convince her that Fitz was their best option of figuring out time travel. Atarah tried to convince Enoch one last time to aide them by revealing what would motivate Fitz to help.
After a moment of hesitation, Enoch finally made his choice and revealed that if they put Simmons in danger, Fitz would have all the motivation he needed to figure out time travel; Daisy and Simmons were appalled by Enoch's sudden betrayal. Enoch was then distraught when Atarah ordered her men to kill Daisy, Davis, and Piper, as they were of no use, but to leave FitzSimmons alive. Realizing Atarah no longer had any leverage over them, Daisy quaked her and her Hunters. Before leaving, they gave Enoch a disappointed look and fled to rescue Davis and Piper.
After Atarah recovered, he joined her and the others in hunting down the agents. When they finally reached them, he witnessed Simmons give herself up to let the others escape. Enoch then visited Fitz in his cell and briefed him on the situation. When he informed him of Simmons' capture, Fitz asked him to fill in the blanks. He reluctantly told him that he offered Simmons up so that the two of them could be spared. Fitz, however, was furious at Enoch for what he did and ordered him to leave his cell. Enoch pulled out a small device and told Fitz he would always be his friend before releasing gas into the cell, causing Fitz to fall unconscious.
Escape[]
The Chronicoms hooked Fitz and Simmons to a Cerebral Fusion Machine, believing they could take what information they muster in it to solve the secret to time travel. Enoch was wary of this, as the device could kill them, but Atarah reminded him of his belief that the human mind was a powerful thing so two of them would be sufficient. Enoch listened in on Atarah's conversation with FitzSimmons in the fusion machine and agreed with the latter that using the machine on humans was too dangerous. Atarah argued that Chronicoms had used it to great effect and that there was no better way to solve the problem that was presented. Enoch reminded her that unlike Chronicoms, humans had emotional problems. Malachi approached Enoch and observed that he might be developing emotions himself. Atarah than brought up their planet's destruction and that they were fighting for their very survival. Enoch agreed that they needed to be at their best, but believed if Fitz were conscious he would call Atarah "the absolute worst."
Seeing that their minds were at war with each other, Enoch urged Atarah to pull them out or risk losing what information they had. Malachi stopped Enoch from approaching Atarah and she demanded Enoch to finally pick a side: his people or his friends. Enoch chose his friends and took "bold action" and deactivated Atarah, Malachi and the other Chronicoms present, taking Malachi's plasma rifle and Inter-Planetary Conveyance Disc. He unplugged FitzSimmons from the machine and ordered them to embrace him. As he activated the disc to escape, he heard Simmons tell Fitz that he was a grandfather. Before the latter could ask what that meant, they teleported away.
Return to Kitson[]
The three teleported back to Kitson, where they caught the attention of the locals before they went back to their business. Fitz questioned Enoch why he sent them back here, but he informed them it was an accident as it was his first time using a Inter-Planetary Conveyance Disc. He assured them he made a few adjustments, only to see that another guest took the disc and teleported away. Enoch then stated the obvious that they were stuck on Kitson, which was unfortunate as they were still wanted. This caused Fitz to yell at him as Simmons groaned that she just wanted to go home.
To attract attention until the coast was clear, the three pretended to participate in casino games. While Enoch kept an eye on the door, Simmons unconvincingly cheered for the game. He paid little attention to Simmons talking about her time high the last time they were there. When the coast was finally clear, he urged his friends that it was time to leave. As they approached the exit, they were halted by Montalban. He was pleased they returned and believed Mister Kitson would be too. They were then taken into custody.
The three were chained and taken to Mister Kitson's office. As they waited, they were told the portraits across the House of Games were of Mister Kitson's grandfather, the first Mister Kitson. When the current Kitson finally arrived, he talked about how his grandfather created the House of Games and that they almost ruined it by bringing Enoch and bounty hunters into the house. They tried to negotiate with Kitson, to no avail. He sentenced Enoch to the brothel while FitzSimmons were sentenced to death.
After FitzSimmons were rescued by Izel, she purchased Enoch and the four sat to celebrate their freedom. Enoch thanked Izel for purchasing his release, but she didn't care for him, but Fitz and Simmons insisted she help him, and he was cheap. Enoch took some offense to it. Izel then revealed that she wanted FitzSimmons as her new crew to help her find valuable artifacts, but they declined as they just wanted to go back home to Earth. Izel informed them that was where they were headed, so they agreed. Unfortunately, Izel didn't have a ship, but Enoch and Fitz believed they knew where to get one.
Leaving FitzSimmons[]
The three took Izel to the Lazy Comet, where they planned on taking the ship back from Boyle and Toad. Enoch watched as Izel "persuaded" them to help them and secured passage to Earth. Enoch then headed to the exit, but Fitz stopped him and asked where he was going. Enoch explained that since the Earth wasn't destroyed and he and Simmons secured passage home, he had a new mission - to find a new home for his people. Fitz and Simmons thanked Enoch for everything, though the former added that he had completely disrupted their lives. Enoch said "You're welcome" and embraced Fitz. Before leaving, he gave Fitz a communicator in case he was ever in trouble and bid farewell.
Contacting allies[]
After leaving Fitz and Simmons, Enoch returned to the House of Games. In secret, he contacted his old friend Isaiah on the planet Leitner. He asked how the population was doing and received the tragic news that they were still cooking with feces. When Isaiah told Enoch that he knew of Chronyca-2's destruction, Enoch got to the point - he planned on relocating their fellow anthropologist that were safely stationed away. When Isaiah asked if they were the last of their people, Enoch told them that there were others, but he was avoiding them. After they exchanged friendly banter, Enoch told Isaiah that they needed to gather the fragments of their broken civilization.
Enoch waited at the House of Games for the next couple of days for Isaiah to arrive with the list of Chronicom anthropologists. He was in the middle of a beverage when Isaiah finally arrived. He apologized for their unfortunate surroundings and asked how their efforts were fairing in tracking down the anthropologists. Isaiah did, but he had bad news; all the Chronicoms on his list had been reassigned. He showed him his list and Enoch was stunned to see they had all been reassigned to Hunter. The list soon revealed that Isaiah had also been reassigned as a Hunter. Enoch slowly turned to his former friend, before he jumped him. Despite the sudden betrayal, Enoch was able to kill Isaiah. Figuring the Chronicom Hunters planned on making Earth their new home, Enoch took Isaiah's skin to infiltrate the hunters and "bluff" his way to save his friends.
Ambush at the Lighthouse[]
Enoch took part in the ambush at the Lighthouse in Isaiah's skin, but made sure not to kill anyone. After taking the command center, he stood with Malachi and Baal-Gad as they insulted his views of humanity. He "bluffed" that his passion for humans was his undoing and watched Malachi order Baal-Gad to follow S.H.I.E.L.D. protocol to flesh out the remaining agents. Malachi found Nick Fury's Toolbox and ordered "Isaiah" to find him the key.
Enoch and his troops got a hold of the Theta Brain-Wave Frequency Machine and took it in to a secret room within the Lighthouse. His two soldiers found Fitz and Simmons hiding and attempted to kill them before Enoch saved them by killing his soldiers first. Seeing that the pin to a grenade was loose, he calmly placed it back into the grenade they were holding and apologized in his regular voice for the confusion.
FitzSimmons realized it was Enoch and came out of their hiding spot. He explained that bluffing was easier if he killed Isaiah and took his skin. He gave Fitz his plasma rifle and revealed that the second wave of Hunters was coming. Simmons doubted they would survive, but Enoch assured her he had a plan but must act fast. Seeing that Enoch was holding something back, Fitz asked what else he was hiding. He explained that this would be the hardest thing they ever did and that it would change the course of their lives forever. FitzSimmons, however, didn't seem that phased by the idea.
Season 7[]
After S.H.I.E.L.D. succeeded in defeating Izel and Pachakutiq, Enoch rejoined them aboard a modified Zephyr One which had been outfitted with a temporal jump drive. Activating a new android replica of Phil Coulson which possessed all of the original's memories, Enoch accompanied S.H.I.E.L.D. as they travelled through time to stop the Chronicoms from altering Earth's history in order to prepare the planet for their colonization.
A new mission[]
Though having lost the Lighthouse, Enoch's strategy worked out, as after having some help, along with time, they were able to learn of the Chronicoms' plan to make Earth into Chronyca-3 and eliminate S.H.I.E.L.D. throughout time. However, Fitz and Simmons were forced to separate once more without knowing each other's location. To insure that Simmons forgot Fitz' location, she and Enoch got to work creating an implant called D.I.A.N.A. to inject into her neck to suppress her memory. One day, as they were getting closer, Enoch took note that Simmons' brain was one of the "better brains" he'd had seen compared to what he had seen in the 19th century, saying it was a strange time for humanity. Fitz then came into their workstation and made a joke that he was becoming jealous of all the time Enoch and Simmons were spending together.
Though Simmons gave him the good news that she and Enoch were close to a working design for D.I.A.N.A., Fitz was less confident that he could build a working Time Drive with the scrap they managed to salvage, leading Enoch to try and reassure him that it didn't matter how long they took since they were building a time machine, but, it was taken as an insult. Fitz then asked him if he and Simmons could have a moment, and while he agreed, he soon realized he meant alone and left their workstation to grant them their request.
Simmons then programmed Enoch to protect the implant at all costs, even if it meant killing her and any other member of the team. She also programmed him with a password command to countermand the kill order, but was prevented from remembering it by D.I.A.N.A.. Enoch also provided an idea to create a Life-Model Decoy of Phil Coulson to help them stop the Chronicom Hunters, which Simmons was initially against but later thought it was the right thing to do, as well as missing him incredibly.
1931[]
After being transported to 1931 by Fitz and Simmons, Enoch dressed Phil Coulson's Chronicom LMD with a suit to have him ready to be booted by Daisy and Mack. When they arrived, Enoch put the start button on a table and left the room, letting his friends take care of Coulson. Enoch then went into the all-new lab designed by Fitz and scanned existing frequencies to see if there was anything unusual happening in 1931 caused by the Chronicom Hunters. When Simmons showed the lab to the rest of the team, Enoch greeted them as new and old friends, but by shouting. Simmons pointed out to him that he had his headphones on his head, thus Enoch apologized. When Deke Shaw came over to check out his new workstation, Enoch left to let him have space.
A few minutes later, Enoch joined Mack and Coulson with Simmons to tell them that the New York City Police Department reported dead bodies without faces. According to Enoch, it was linked to the use of Erasers, a Hunter tool allowing them to steal identities. While Mack, Daisy, Coulson and Deke left to investigate the faceless bodies, Enoch used a futuristic S.H.I.E.L.D. device to heal Melinda May’s injuries from Sarge's sword.
While Enoch was healing May, Daisy and Deke came back in a stolen car with Cain, a Chronicom they captured that Simmons suggested to tie up to get some answers. After Cain was tied up, Enoch told his friends that since Cain was a Hunter, he was programmed to resist any form of interrogation, though Yo-Yo Rodriguez was ready to see what her arms could do while Simmons said that she had a better tactic. When Cain noticed Enoch standing next to Yo-Yo, he became disgusted that he had sided with humans over his own species, but Enoch retorted that, unlike him, he had not chosen anything because he was reassigned. Simmons then argued that Chronicoms were only hardware and software - which Enoch found rude - with a limited bandwidth, wanting to overload his system to spill some random information that may be useful, like it happened earlier with Coulson's LMD.
Cain's programming was solid, so Yo-Yo said that it was taking too much time, to what Cain replied that humans would ever comprehend time's true nature because Chronicom anthropologists had studied Earth for thousands of years, so they knew exactly what to do to make sure that S.H.I.E.L.D. never existed. Simmons tried to increase the quantity of data crossing Cain's mind. Enoch warned her that if she push too hard, his system could shut down permanently, but Simmons asked Cain how they were going to attack Franklin D. Roosevelt.
While Cain continued to overload without giving any new information, Enoch argued that if he overloaded completely he would become useless to them. Simmons soon gave in and unlinked him from her computer but Cain continued to overload his own system to prevent them from getting any further information and continually said «Target F.D.R.», «Target F.R.D.» and finally «Target Freddy» before melting completely, giving the true name of the target, which they relayed to the team.
Guarding the Zephyr[]
After Cain's interrogation, Enoch went back to work in healing May, but to his surprise, she had broken out of the healing pod. Enoch tried to call her name and presented himself, without success. Enoch then asked himself how he could have lost her and walked away. Enoch eventually found May but noticed she was not in her right state of mind.
A while after finding May, Enoch was then contacted by Coulson through the walky-talkies at Ernest Koenig's speakeasy. He informed the Chronicom that they needed to get in touch with Mack, as he and Deke were likely out of range to make contact with the radios. Enoch suggested he could boost the signal on the radio transmitter through Zephyr One's systems. Coulson told him to do what he could as they needed to inform the duo of who Freddy Malick really was.
Enoch then revealed to the team that May had awoken from her coma. Simmons, who gone with Yo-Yo to meet up with the team, grabbed the radio from Coulson and questioned what he meant. He clarified that she was up and active again. Simmons told Enoch that it was too soon and they had no idea of the consequences of May's premature awakening. Simmons ordered Enoch to sedate her and put her back into the healing pod. He assured her that he would do his best, but mentioned that she wasn't currently in the mood to take orders.
Enoch found May doing pull-ups in the lab and suggested she get some rest. After finishing her pull-ups, May turned to Enoch and noted that she knew him. He introduced himself as the "best friend to Agent Leopold Fitz" and informed her that they had not met, but that he was aware of her alliance with his alternate timeline self, and that he hoped he could be as useful to her as his other self was. Enoch revealed a sedative and told her that Simmons recommended it, but May stabbed it into his shoulder, though he felt nothing.
May asked Enoch where Simmons and the others were and he informed her that they were currently on a mission. When May questioned why she was still on the Zephyr, Enoch asked her what the last thing she remembered. May told him that she remembered escaping the Fear Dimension, killing Izel, then waking up in the healing pod. Enoch added that she died momentarily as well but was saved by Simmons, using technology she had time to develop. May asked how much time, but Enoch simply repeated what he had just said.
Enoch then pulled the sedative out of his shoulder and told May that she was far from home. Thinking Enoch was referring to space, she asked if she was in another galaxy, only for Enoch to reveal she was in the year 1931. Seeing it as not a big deal, May told Enoch she was hungry and left, with Enoch following her. Enoch then got to work trying to make contact with Mack and Deke when he was contacted by Daisy asking if he had gotten in touch with them. He informed that he hadn't, having issues with the primitive technology, but assured her that he would. Feeling he was being watched, Enoch turned around, only to find no one there.
Enoch managed to get in contact with Mack for a minute, before the signal broke out. May then showed up, wearing her S.H.I.E.L.D. suit and decided to leave the Zephyr to go help. Enoch denied it, but May clarified that she wasn't asking for his permission. Enoch then asked her how she was feeling, seeing that she wasn't acting like herself. When she said she wasn't feeling anything, Enoch realized there had been complications waking up prematurely. May threatened Enoch unless he told her where Mack and Deke were, but Enoch refused. When May contacted Simmons and got nowhere, she opted to find them herself.
Duel on Zephyr One[]
Grabbing an I.C.E.R., Enoch followed May to the hangar to try and prevent her from leaving Zephyr One. May was sure he didn't have the guts to pull the trigger and while Enoch agreed he didn't have an intestinal digestive system, he did believe was more than capable of pulling the trigger. At that moment, May slugged him in the face, but did no damage. Enoch then tried to fire on May, only for her to disarm him and continue down the stairs to leave.
Seeing no other option but to fight, Enoch jumped down to the hangar and took off his jacket, saying he did not wish to harm her. May tried fighting the former anthropologist, but Enoch was more than able to hold his own, revealing that since they were at war with the Chronicoms, he had upgraded himself to the Chronicom Hunter combat skill package. May remained unimpressed, calling Enoch a machine, which he took personally.
The two continued their fight, with neither one letting up. Cornering May to the end of the Zephyr, Enoch was caught off-guard by the agent jumping up and delivering a serious blow to his face. Enoch quickly recovered and halted May from attacking him again. She retreated to the stairs, where she did a flip on one of them and kicked Enoch in the back, causing him to fall. May then grabbed Enoch while he was out of it and slammed his face multiple times on the stairs and its railings. Believing Enoch was done, May headed for the Zephyr's button to open the hatch.
Enoch, however, was far from finished and went after May again. He punched her in the back, only for May to counter with a backhand and then kicked his legs out. She then opened the hatch, and the two continued to fight. May kicked him into one of the jump seats and then kicked him again. She then pulled down one of the seat restraints onto Enoch's leg to keep him in that spot before bludgeoning him senseless with a fire hydrant, tearing a gap in his synthetic skin and revealing the circuitry beneath. Just as May was about to deliver a killing blow, Coulson arrived with the others and stopped her. Seeing no point in fighting Coulson, May gave up and headed back to the lab.
Meeting Ernest Koenig[]
After Simmons was able to get her back into the healing pod, Enoch told them that he believed May was "malfunctioning." Yo-Yo asked Enoch why she attacked him and he told her that she wanted to be on the mission and didn't appreciate his advice. Yo-Yo then asked Enoch if he had gotten in contact with Mack, but he unfortunately told her he did not. However, he did make progress and that once they were close they should be able to contact them.
Enoch then joined the others on Zephyr One's bridge as Coulson unveiled the Zephyr to Ernest Koenig, who tagged along with them to find Wilfred Malick and make sure he was safe. After Koenig awed over the "rocket ship," he turned his attention to Enoch, who was examining his wound that May inflicted. Koenig asked if he was one of those "electric men" known as a robot, only for Enoch to correct him, referring to himself as a Chronicom. He then excused himself from the group so he could go and repair his damaged face.
When they reached Hell's Harbor, the team readied for battle against the Chronicom Hunters should they be at the harbor. After Coulson gave his orders to everyone, Enoch suggested he also accompany them on the rescue mission as even though he was slightly damaged, being a Chronicom himself, he could handle himself against other Chronicoms should they arrive. Agreeing with Enoch's logic, the team headed out.
Left behind[]
Enoch, S.H.I.E.L.D. agents, and Ernest Koenig arrived at Hell's Harbor just in time, as Mack and Deke were ambushed by the Chronicom Hunters. While the agents were engaged in a firefight with Luke and Abel, Mack told Enoch and Koenig to go find Malick who used an opportunity to escape. Enoch followed Malick's trail but was only able to find Koenig who was shot in the shoulder. Koenig told Enoch that it wasn't serious and the only thing damaged was his faith in humanity, though Enoch didn't know how to repair that.
He asked Koenig where Malick was and was informed he fled with his HYDRA contact. Enoch was then contacted by Coulson who needed an update on Malick and Enoch informed him that he made his delivery, therefore, HYDRA would rise and the future would be secure. Coulson told him to get back to Zephyr One as soon as possible before the time window closed. Koenig urged Enoch to hurry since his wound wouldn't be a problem and Enoch left him. Enoch ran back to the Zephyr; however, he did not make it in time and the Zephyr jumped away, stranding him in 1931.
While having nothing better to do, Enoch was employed by Koenig to be his bartender as Enoch was quite handy at making Baracooladas. Koenig agreed to hire Enoch on two conditions: Enoch must tell him everything he knew about S.H.I.E.L.D. and "robots" although Enoch corrected him, saying he was a Chronicom. Enoch noticed that Koenig would play an important role in the future of S.H.I.E.L.D., as well as his bar and his grandchildren. Koenig was curious about Enoch's words and said that this was the start of a marvelous friendship.
Lonely Chronicom[]
Enoch remained at the Krazy Kanoe for the next 24 years. During this time, he created technology that would allow ordinary telephones of the time to connect to Zephyr One. On July 22, 1955, Enoch's latest customer, Tom, asked Enoch if he was boring him with his story of misfortune, but he assured his patron that it was his job to listen to his tale of sorrow.
Enoch then received a call from Coulson, both of whom were glad to hear one another. Enoch was pleased that he'd be leaving the Krazy Kanoe and rejoin the team, but Coulson sadly informed him that they'd had to retrieve him later and requested Enoch to get a message to the Zephyr. Enoch informed him that he could actually redirect Coulson's call to the ship itself and started to explain how he accomplished it, before Coulson cut him off. After connecting Coulson with the Zephyr, he continued to listen to his customer's story.
Later on, Enoch was still listening to Tom's story, becoming bored by it as he was working on cocktail umbrellas, when he received another call. He answered the phone and was greeted this time by Yo-Yo Rodriguez. Enoch was pleased to know that his presence at the Krazy Kanoe had reached everyone and asked if it was time for him to meet up with them. Yo-Yo, however, informed him that it wasn't and asked to be connected to the Zephyr. Enoch once again did as requested and told Tom to continue his story as he listened on while continuing to work on the umbrellas.
As Tom kept telling his story, Enoch was eventually called a third time by Deke. Deke was extremely happy to hear Enoch, but Enoch instinctively connected him to the Zephyr before the two could properly talk. When Tom stated that Enoch was his best friend, Enoch told him that he was only saying that because he was drunk and came to accept that he was alone in 1955 and that he would always be that way. Enoch was unfortunately left behind again as the team had only seconds before the next jump, and they were over 3,000 miles away from him.
Rescuing the team[]
Enoch continued to work at the Krazy Kanoe as a bartender, but eventually left the S.H.I.E.L.D. safe house around 1972. After the team arrived in 1973, Enoch was alerted to their presence at the bar and arrived just in time in his car to save them from the Chronicom Hunters. He ordered them to get in if they wanted to continue to exist. As they entered, Enoch bitterly mentioned being stranded for the last forty years in New York, for which Coulson apologized. He complimented Enoch's ride, and after he talked about it, he stepped on the engine and sped away to Zephyr One.
Traveling to 1976[]
After returning to Zephyr One, the team traveled to July 4, 1976, the day Project Insight launched. Enoch was currently in the workstation, when Simmons approached him, asking where he had been all this time. Still angry over his abandonment, Enoch bitterly reminded Simmons of that fact, before she asked him for his assistance. She explained that she was starting to forget things, which worried Enoch.
When Simmons told him it was getting worse, he questioned if she had told anyone else. She said she was scared to tell them, but wasn't sure why. Enoch assured it was going to be fine told her to follow him. They were cornered by Daniel Sousa, who demanded to know why they had just jumped. When Simmons couldn't answer his questions, Enoch told him that no one understood how they jumped and tried to escort Simmons out, but Sousa refused to let them leave, believing that they were fools for messing with time, despite not knowing how to do it.
Deke then stepped forward in defense of his grandmother. Enoch watched in silence as the two argued before Deke silenced Sousa by reminding him that every one of them were taken out of their lives to stop the Chronicoms. They were joined by Mack and the others, who were prepping for their mission to destroy Project Insight. Enoch remained on the sidelines as Mack gave his orders to the two teams that were being dispatched on this mission and lowered the Zephyr's ramp to let them leave.
Destruction of Project Insight[]
Enoch joined Mack and Simmons on Zephyr One's bridge to monitor the teams' progress. When Daisy and Sousa didn't respond to Coulson or Mack's attempts at communication to unlock the security gates of the Lighthouse, Enoch questioned if there was another way to access them. This gave Mack the idea for Coulson and May to use Rick Stoner's access card, who was currently headed to their position.
After Coulson and May reported they planted the explosives to flood the Lighthouse, Enoch and Simmons waited for Mack's signal. However, the mission took a turn when the Director discovered that his parents were prisoners and if they flooded the base, they would die. Enoch watched Mack abort the mission and manned the controls of the ship to destroy the rocket when it launched at his command. Flying the cloaked ship to where the rocket was, Mack was able to destroy the rocket with the Zephyr's missiles. They're victory was short lived, however, as they realized they gave away their position to the Chronicoms.
Despite their initial concerns, no attack had been executed, much to Enoch and Simmons confusion. Simmons told Enoch keep scanning for anything suspicious and to re-engage clocking while she checked on the others. After Mack and Yo-Yo departed to rescue the former's parents, three missiles were launched from the Lighthouse and Enoch was able to launch flares from Zephyr One to fool two of them, but the last hit the ship.
Once Deke put a fire out that started after the attack, Enoch revealed that the shielding around the time drive had been damaged and he and Simmons explained that if they didn't repair it, the Zephyr would be destroyed when it was time to jump. Deke questioned how Enoch could remain calm in this dire situation before Simmons ordered him to look at the power regulator while she and Enoch rewired the control panel.
Major misunderstanding[]
After Deke departed, the two looked at the control panel, but Simmons was still having issues remembering things. Seeing that they needed to fix the problem immediately, Enoch took Simmons to the lab. Once Simmons was unconscious, Enoch got to work on repairing D.I.A.N.A., but was interrupted by Deke, who thought Enoch had betrayed them. Shaw used a defibrillator and shocked him into deactivation as he turned around.
Deke eventually found out the truth about Simmons' implant and they rebooted Enoch to finish the repairs. At the behest of Simmons, Deke apologized to Enoch for deactivating him instead of asking questions and acknowledged his value as a member of their extended family. Enoch was pleased to finally feel appreciated and accepted Deke's apology. At that moment, Enoch finished repairing D.I.A.N.A. and listened to Deke and Simmons' conversation about Fitz and how Deke must now carry her secret with them.
Pitstop in 1982[]
Everyone soon returned, but Enoch and the others were met with the horrible news that Mack's parents had actually been killed and replaced by Chronicom Hunters. Enoch and Deke finished up the last of the repairs on the time drive with only a minute left before they jumped. After they arrived in January 21, 1982 and Mack and Deke left Zephyr One so the former could grieve his parents, May joined Enoch and Simmons on the bridge to report that the two still hadn't returned. Something then began to go wrong with the time drive and May questioned its stability. Enoch deduced it sustained more damage than they thought, before it started shorting out. Simmons tried to warn Deke to get back to the ship, but it was too late and they jumped early, leaving Mack and Deke stranded in 1982.
Once they jumped, Simmons asked Enoch how far they jumped. He checked the satellite telemetry and reported that they had jumped approximately 481 days; May 17 1983. The timer to the next jump then began with 20 minutes, so the team began the search for their missing teammates. Despite their best efforts, they couldn't find them with only 30 seconds left. May questioned why they were jumping at all with the Chronicoms defeated, and Enoch listened to Simmons give her explanation that the damage from the missile caused a spontaneous power surge. They then jumped to September, 9 1983.
Skipping through time[]
May and Yo-Yo then left to find their friends and returned on October 6, 1983, after Zephyr One jumped again. Simmons briefed them on the situation and Deke asked if they could remove the fuel cell regulator, but Enoch arrived to reveal that the field was cycling around the time drive at a rate of 40 pulses per second, preventing them from accessing it. May volunteered Yo-Yo to use her speed to move fast enough between the pulses, but Yo-Yo said she was still recovering from the Shrike.
When Simmons couldn't provide an answer to Yo-Yo's mysterious illness, Daisy arrived, still weak from Nathaniel Malick's experiments, and offered her idea of going to Afterlife to see her mother, as she knew more about Inhuman biology then anyone else. Mack approved the mission and had May go with Yo-Yo. Enoch took control of the Zephyr to pilot them to Afterlife as May asked through the comms if the course to the Inhuman sanctuary was locked in. They then jumped away after the Quinjet departed.
Arriving at their next destination, Mack told them they had 10 minutes before the Zephyr was destroyed. After Deke insulted Sousa's intelligence, the latter sarcastically questioned if he looked like a Neanderthal to him. Enoch then revealed that he spent time with a tribe of Neanderthals and didn't think Sousa resembled one, lacking the characteristic brow ridge. Not knowing how to respond to that, Sousa requested they just see if the time drive was deactivated. Enoch pushed the button to do just that, only for it to fail before they jumped to their next destination.
Everyone soon gathered on the bridge as the Zephyr was getting ready to jump again. They were joined by Coulson, who had since gotten a new LMD body and informed them that there was still no sign of the Quinjet. Daisy questioned what would happen if Yo-Yo returned with her powers still not working and Simmons revealed they would lose the Zephyr with little time to evacuate. Enoch continued by stating they were close to catastrophic failure, causing Deke to sarcastically thank him for his analysis.
Seeing no other option, Mack ordered the team to abandon ship just as the Zephyr jumped. After they jumped to their next destination, the Quinjet docked with them just as it jumped away seconds later. Yo-Yo was then able to shutdown the time drive, having finally recovered her powers. Enoch and Deke looked over the drive, with the former "guardedly optimistic" of its chances of taking them home. Deke then talked about his time in the 1980s and asked Enoch if he could play the drums, to which he confirmed. Their conversation was interrupted, however, as the time drive started acting up again and they jumped away once more.
Temporal loop[]
The time drive caused Zephyr One to jump again, causing the team to be trapped in a time storm. While Simmons was seeing to Mack’s injuries in the workshop, Enoch came down the hangar's ladder and asked her if she would require assistance in repairing the drive. Simmons accepted Enoch's aid, but said it would have to come after they tended to Mack. The Director deemed the drive should take priority, but Daisy said they could divide their resources and do both. Enoch then watched Daisy leave to extinguish a fire on the bridge. The time drive then caused a feedback, propelling the team into a time-loop. During the first loop, Enoch came to ask Simmons if she needed help fixing the Drive but became confused by Daisy's preexisting knowledge of current events and watched her leave to extinguish a fire on the bridge.
After many loops, where Daisy and Coulson were the only ones who remembered, the duo eventually found out about D.I.A.N.A. and opted to remove it so Simmons could tell them how to repair the drive. Aware of this, Enoch's programming subconsciously activated and he tampered with the lab's gas line and locked the doors. He then stayed back in the workshop with the others as Simmons prepared to remove D.I.A.N.A. in the lab. She, however, began to cough viciously, causing Enoch and the others to try and get in, but couldn't as the door was locked, to which he was confused as to how that happened. He then watched in horror as his friend died.
During the next loop, the same events happened, except Daisy went with Simmons this time, but they both ended up dead after Daisy opened the door. With the revelation that there was toxic gas in the lab, Deke stayed back in the workshop while Enoch and Coulson checked their vitals. When Enoch confirmed them as deceased, Coulson expressed his annoyance, but Enoch was too focused on how his friends died to pay any mind. He then noticed that someone had tampered with the gas line, making this a deliberate act of murder.
With Daisy dying in the previous loop with Simmons in the lab, the next one proceeded as the original one did, with Enoch going to ask Simmons if she needed assistance in repairing the time drive and her accepting his assistance after she tended to Mack's injuries, until she woke up again after the loop reset and Coulson brought her up to speed on what happened. The two then rounded Enoch, Simmons, and Deke into the workshop to figure out which of them killed Daisy and Simmons. Coulson ruled Simmons out as a suspect, leaving Enoch and Shaw.
Enoch, however, concurred with Deke's belief that the action would be shortsighted and counterproductive, despite them wanting to protect Fitz's location. Coulson agreed that it didn't make sense, but confirmed it happened. Simmons defended Enoch and Deke by telling them that she didn't think they would resort to such drastic measures. While Coulson looked for answers elsewhere, Daisy opted to remove D.I.A.N.A., much to Simmons' reluctance. Enoch and Deke then stared at each other suspiciously.
After going through the loops a couple more times, Coulson and Daisy realized it was Enoch who was committing the murders due to his programming. They brought Enoch, Simmons, and Deke into the hangar bay to confirm their theory, though Enoch was initially confused of them accusing him of such horrible acts. Coulson explained that Fitz and Simmons programmed Enoch to protect the implant from being removed even if it meant killing them, to keep whatever Simmons needed to forget just that, and because Simmons' memories were blocked, it prevented her from remembering doing it.
Enoch, however, believed he would never do such as thing, calling every member of the team his friend. Deciding to test their theory, Daisy attempted to remove D.I.A.N.A. from Simmons' neck, but Enoch halted her and grabbed her by elbowing Coulson in the head and grabbing Daisy's throat, confirming their suspicions, and catching Deke off-guard. Despite Simmons ordering Enoch to stop what he was doing, he informed her he couldn't and explained his programming. Daisy then quaked Enoch off her and into the hangar door, leaving Enoch disturbed by what he had done.
Now knowing Enoch was the variable they needed to take out of the equation before they removed D.I.A.N.A., Coulson and Daisy attempted to remove him in multiple loops. They first tried removing D.I.A.N.A. quickly, but failed as Enoch overheard them when he went to see Simmons in the lab as he did per every loop. In the next attempt, they had Sousa try and distract Enoch by talking about the ship's dining schedule, but Enoch caught wind of what was happening, restraining Sousa and once again stopping them, reseting the loop.
Deciding to go with a more direct approach, they tried reasoning with Enoch, but failed. They then tried to get Simmons to overwrite his programming, but it required a passcode that Simmons had forgotten, leading to their failure yet again. In their fifth attempt, they got the whole team together to take on the Chronicom. They then surrounded Enoch as he came down the hangar's stairs and demanded they talk. They tried to fight him together, but still failed, ending with Deke being shot in the head. This failed attempt was soon undone when the loop restarted.
Coming up with another idea, Coulson and Daisy had Sousa lead Enoch into a trap while he, Johnson, and Shaw removed D.I.A.N.A.. Once Enoch entered the LMD lab, he was surrounded by Mack, Sousa, May and Yo-Yo. Enoch told them that he couldn't allow Daisy to remove D.I.A.N.A from Simmons' neck, but the four refused to budge, leading Enoch to defeat them within the next couple of minutes. However, before he could stop Daisy, the loop started again, so they did the exact same thing, but faster and they learned that Enoch's electrochron displacement mechanism was the answer, but in taking it out of him, it would kill him.
Self-sacrifice[]
With the answer to save them revealed, Daisy had Simmons bring Enoch to the LMD lab. When Daisy and Coulson explained their situation of the time storm and that Enoch's electrochron displacement mechanism was the only way they could repair the time drive, he understood what he had to do. Simmons, however, was against it and demanded they find another way, only for all of them to be taken aback by Enoch freely removing his displacement mechanism.
Deke was at a loss of what Enoch had done, but he took comfort in believing they would do the same for him. After Deke and Simmons left to repair the time drive, Enoch realized he wasn't feeling well after removing his mechanism, and slowly collapsed to the deck. Coulson and Daisy caught him and helped ease him to the floor to rest. When Mack contacted them that Shaw managed to fix the time drive and that they'd be able to escape the time storm at any minute, Enoch questioned if the two of them should head to the bridge for the incoming jump, but Coulson assured his friend that they would be fine without them.
Daisy asked Enoch if he was in pain, and he confirmed so, but revealed he wasn't troubled by the physical pain. He explained that over the thousands of years he had been on Earth, he had never felt the fear of loneliness until he met S.H.I.E.L.D. and was feeling anxiety over the idea of being alone when he died, but Coulson made it clear that he and Daisy weren't going to leave him. He thanked him, but was still terrified of the idea of feeling lonely when he died. Coulson spoke of "his" experience of death and what it meant for those left behind, which led Enoch to apologize to him for what he had to go through now that he was an LMD.
After Daisy thanked Enoch for his sacrifice, he solemnly revealed that he had seen the future and that while everyone would survive the Chronicoms' colonization of Earth, the team as a whole would dissolve permanently. Enoch then mentioned the cycle of life and death and that not even he could escape it, to which Coulson referred to him as part of the cycle like every other living being. Shedding a tear, Enoch talked about Fitz being his best friend, and Daisy confirmed what a good friend he had been to all of them. Enoch started to say that he had always been that, but finally deactivated before he could finish and the two mourned his death just as the team jumped to safety.